In 2021, the number of ecommerce businesses ranged from 12 to 24 million. Even though there are more and more people and companies selling on the internet, banks still do not provide them with dedicated and transparent credit services.
Existing products come with low limits and are often just personal products that have nothing to do with the needs of online stores. This is where Loop comes in – a card created especially for ecommerce businesses.
Due to the complexity of the procedures, the process of creating UX required us to thoroughly explore Loop’s services and rules for applying for various types of loans dedicated to different users - depending on the size of the businesses they represent.
The key was to guide users step by step through the process of linking the card to the account, as well as transparently explain to them the unique function of the application - creditworthiness, which is displayed in real time and increasing with the growing ecommerce business.
While in computers we can expand RAM when the amount of operating memory is insufficient, in the case of the human brain it is not so simple. Miller's Law says that human short-term memory has a capacity of 5 to 9 elements. We followed this principle by designing onboarding and individual sections making sure that each group of components is limited to these specific values.
When we started working on Loop, we devoted a lot of time to an in-depth analysis of popular products created for the financial industry. The forms were prepared on the basis of the mental model of users who could use other applications with a similar purpose. Thanks to this, they could focus on their needs, instead of learning new patterns they were previously unfamiliar with.
Connecting more stores to the account (Etsy, Ebay, Amazon etc.) or linking the tax profile further increases the credibility of the customer, which once again allows you to raise the limits of the amounts on the credit card.
When playing Monopoly, it often takes a new player one round to understand all the rules. In Super Mario, the levels are based on the same mechanics, except that each next one is more difficult. This works great for UX too!
A user who goes through the Loop app once knows the basic rules, and we can add additional layers of complexity. Dozens or even hundreds of such small cycles make it possible to understand the entire complex system. It is the loops that make users smarter and not discourage them from further exploring the product.
Progress bars fulfill their psychological function when they inform the user exactly how much time is still needed. A person running their own business can go through onboarding in minutes, but a large company with a management board had to complete the required data and documents, which could take up to several days.
We used simple names of the stages and optimized onboarding for different types of clients. The process had to coincide with the actual time of passing through the forms and could not be overpromised at the same time.
The implementation of progess bars also allowed to achieve the Goal-Gradient Effect - getting closer to the goal motivates users to action.
When designing individual UI screens in the Loop app we put the buttons right under the form. Everything in line with Fitt's law, which is about optimizing user-device interaction and proper ergonomics. A short movement from the last input and the use of standout buttons allowed for an optimal compromise between the accuracy and speed of movement, reducing error rates.